Players raised virtual pets that could visit friends' pets in a shared social network, taking part in activities like grooming, feeding, and playing together. Coins and Paw Points were earned through daily visits, the Daily Lottery, hurdle races, and regular pet care. Paw Points functioned as experience — accumulating them leveled up pets and unlocked new items, features, and statuses. The level cap grew over time from the original 34 levels to 47, and eventually to 100, with certain items locked behind minimum level requirements.