Call of Duty: World at War - Final Fronts

Call of Duty: World at War - Final Fronts

Released2008
Call of Duty: World at war - Final Fronts is a first-person shooter game. It focuses is on single-player campaigns, as it has no multiplayer. The game is set in World War II. The player can carry two guns at one time, as well as grenades. Levels are played with a team of soldiers from both Britain and the U.S, that assist the player by killing enemies and completing objectives. The game has been criticised by some critics for the poor AI, which is evident when friendly soldiers push you out of cover and into the enemy line-of-fire.
55Wit Score

Details

DeveloperRebellion Developments
PublisherActivision Publishing
ReleasedNovember 10, 2008
StatusReleased
GenresShooter
ThemesActionWarfare
PlatformsPlayStation 2 PlayStation 2
ModesSingle player

Wit-Index Intelligence

Community Score
Mixed Reception55/100

About This Game

A PS2 companion to the main World at War release, Final Fronts covers four campaigns across the Pacific and European theaters. In the Pacific, Private Joe Miller joins Sgt. Roebuck and Pvt. Polonsky through island assaults on Guadalcanal, Betio, Saipan, and Okinawa — with both Roebuck and Polonsky surviving the final battle, unlike the PC version. In Europe, three protagonists carry the Allied push: Pvt. Lucas Gibson of the US 80th Infantry Division under Patton's Third Army, Pvt. Tom Sharpe of the British 6th Airborne Division, and Gunnery Sergeant Alex McCall of the US 4th Armored Division. Their missions range from relieving Bastogne to executing Operation Varsity and pushing into Braunau-am-Inn in Austria — Adolf Hitler's birthplace.