The player character—Toy by default—travels to Leaf Valley to collect their late grandfather's belongings, only to discover the village is two years from being demolished to build Funland, an amusement park planned by CEO Alice and her associates Charles and Renton, who hold the town's deed. Three Harvest Sprites—Nic, Nak, and Flak—along with the Harvest Goddess ask Toy to take over the family farm and help reverse the town's fortunes. With sixteen different paths to saving Leaf Valley, no two runs unfold the same way. For those who succeed before the deadline, Alice either departs or stays based on the relationship built with her—and the challenge shifts immediately: convincing Toy's skeptical father that the farm is managed well enough to justify staying permanently.