Dead Space: Ignition

Dead Space: Ignition

Released2010
Dead Space Ignition is a followup to Dead Space 2, set between the two main games. The game takes the form of what executive producer Steve Papoutsis describes as an "interactive comic-style game" and is written by Antony Johnston, the writer of the Dead Space games and comic book series.
55Wit Score

Details

DeveloperSumo Digital
PublisherElectronic Arts
ReleasedOctober 12, 2010
StatusReleased
GenresPuzzleAdventure
ThemesActionHorrorScience fiction
PlatformsPlayStation 3 PlayStation 3Xbox 360 Xbox 360
ModesMultiplayerSingle player

Wit-Index Intelligence

Community Score
Mixed Reception55/100

About This Game

Engineer Franco Delile and his partner Sarah respond to what seems like a routine maintenance call on the Sprawl—a space station carved from a shard of Saturn's moon Titan—and immediately find evidence that the damage they are sent to fix was deliberate. As they move between jobs, they stumble into a Necromorph outbreak rapidly consuming the station. Their increasingly desperate repair missions serve a dual purpose: keeping the Sprawl functional long enough to find other survivors, and staying alive through choices that ultimately determine Sarah's fate. The story ends with Franco reaching the hospital wing and reviving the comatose Isaac Clarke—picking up directly at the opening of Dead Space 2.