Ilomilo

Ilomilo

Released2010
ilomilo is a puzzle game developed by Southend Interactive and Microsoft Game Studios. It was released on Windows Phone 7 on November 8, 2010 for AT&T customers.[2] On November 26, 2010, a "secret" website was made available where players could get a code to download a trial and purchase the game early, while the game was officially released on Xbox Live Arcade on January 5, 2011.
81Wit Score

Details

DeveloperMicrosoft Game Studios, SouthEnd Interactive
ReleasedNovember 8, 2010
StatusReleased
GenresPlatformPuzzleIndie
ThemesFantasy
PlatformsXbox 360 Xbox 360Windows Phone Windows Phone
ModesSingle playerCo-operative

Wit-Index Intelligence

Community Score
Highly Recommended81/100

About This Game

Ilo and Milo meet every day in an ever-shifting park populated by safkas, utilitarian cubes, and a pompous little man named Sebastian who rides a flying beetle. Each night when they leave, the park rearranges itself. When the two grow too sad to part ways, they cry so hard the next levels flood. When they try drawing maps for each other and throwing them across the park, things get even more confusing. Their final plan: refuse to go home, find the sun, and escape together in a vehicle that is part locomotive, part biplane. Woven beneath the main story, letters exchanged between two humans named Ilona Zevon and Milton Foley tell a quiet, melancholic parallel tale of connection interrupted and finally, desperately resumed—ending in a missing persons report dated November 29. Sebastian also narrates a secondary fable, The Huntsman and the Fox, whose themes of broken promises and consequences mirror everything around them.