The Snowfield is an experimental project in emergent narrative set during World War I. It was made by a team of 10 student interns from Singapore and the U.S. in 2011 as part of the eight-week GAMBIT summer development program at MIT.
The Snowfield represents an attempt to make a simulation-based narrative game according to a special method for developing such games, a method designed to avoid the need for complex A.I. or massive content generation. The idea was not to relying on codified narrative theories or formulas - like three-act structures, etc. - but rather assume "what makes a good story" cannot be systematized and instead must be arrived at organically via extensive user testing.
Details
DeveloperTeam M.I.A.
PublisherSingapore-MIT GAMBIT Game Lab
ReleasedOctober 5, 2011
StatusReleased
GenresSimulatorAdventureIndie
ThemesHistoricalSurvivalWarfareNon-fiction
Platforms PC (Microsoft Windows)MAC MacWEB Web browser
ModesSingle player
About This Game
A lone soldier wanders the aftermath of a great battle in the dead of winter. The cold alone is enough to kill. But he is not the only one left out here.