Sonic Generations

Sonic Generations

Released2011
In the 3DS version of Sonic Generations, Modern Sonic's gameplay is similar to that of Sonic Rush and the DS version of Sonic Colors. He has the Boost, the ability to slide under obstacles, jump off walls, and the Homing Attack. After the second era, Modern Sonic learns the Stomp. Modern Sonic's levels use the 3D effect of depth on the 3DS version more actively as well as to giving a better view for when Modern Sonic jumps into the background, although the console versions are 3D-TV compatible. In the HD version, Modern Sonic is only able to wall jump off certain panels (similar to the DS version of Sonic Colors), but in the 3DS version, he is able to wall jump on any wall (much like Sonic Unleashed and the Wii version of Sonic Colors).
70Wit Score

Details

DeveloperDimps
PublisherSega
ReleasedNovember 24, 2011
StatusReleased
GenresPlatformAdventure
ThemesActionScience fictionKids
Platforms3DS Nintendo 3DS
ModesMultiplayerSingle player

Wit-Index Intelligence

Community Score
Worth Playing70/100

About This Game

Classic Sonic is running through Green Hill when a strange purple vortex tears open the sky. In the present, Modern Sonic's birthday party with Tails is interrupted by the same kind of anomaly — and when Tails is pulled through, Sonic goes in after him. On the other side is a white, featureless world. Rescuing Tails means restoring Green Hill, and doing so draws the past and present timelines together in a way neither Sonic expected. Classic Sonic appears. Tails and Classic Tails try to make sense of what they are looking at. And somewhere beyond the restored zones — in a city skyline at night, in a field of giant mushrooms — more of the world's history waits to be reclaimed before whatever collapsed time can be set right again.