Sonic Color Contrast

Sonic Color Contrast

Beta2013
Sonic Color Contrast is a modification of Sonic 1 in which South Island is drained of it's color and must be restored through color monitor each zone has a Hub world where all 3 acts are accessed. To get to the next zone Sonic must restore all color to the Hub and All 3 Acts of a Zone, then the next zone will become accessible. There are new power-ups added such as a Sheild that increases jump height, and a reset power-up which resets the level. This lets the player search for color monitors they may have missed, sonic has no new moves, same as Sonic 1, this means no Spindash. The game features an intro cutscene aswell.

Details

DeveloperTheInvisibleSun
PublisherSonic Retro
ReleasedJanuary 8, 2013
StatusBeta
GenresPlatform
ThemesAction
PlatformsSEG Sega Mega Drive/Genesis
ModesSingle player

About This Game

A fan game. Dr. Eggman has built a machine that extracts color from the environment and stores it in monitors. He uses it on South Island, draining everything — including Sonic's quills. To avoid overloading the machine, the extracted color energy has been distributed across monitors throughout all the Zones. Sonic heads out to reclaim the color of South Island by smashing monitors and collecting the seven Chaos Emeralds.