Broken Age weaves together two distinct coming-of-age narratives set in strikingly different worlds, allowing players to move fluidly between them. Vella, a young woman in a village preparing for its ritualistic Maiden's Feast, rebels against her designated role as sacrifice to a fearsome creature and sets out to forge her own path. Meanwhile, Shay exists in isolation aboard a spacecraft, where a paternalistic artificial intelligence orchestrates endless trivial missions to keep him docile—until he begins to crave genuine autonomy and purpose. As both protagonists push back against the constraints designed to control them, subtle clues suggest their disparate circumstances are mysteriously intertwined. The game unfolds through hand-painted environments and point-and-click exploration, inviting players to piece together how these two worlds connect.