The world that used to make sense—heroes fighting monsters, princesses rescued, villains defeated—has started changing into something the old rules do not cover. The heroes who defined it have gone quiet or disappeared entirely. The villains, robbed of purpose, have turned inward. Into this strange gap stumbles a disgraced prisoner, offered his freedom in exchange for traveling to the Eastern Lands and rescuing his kingdom's princess. He is not a fighter. The world's mutation has other ideas.