A sprawling transdimensional entity has overrun a space theme park, trapping the terraforming robot Big Barry inside. Only you can mount the rescue. Exploring a procedurally generated alien planet, you battle a unique bestiary and collect ability cards whose placement on your grid is as strategic as the cards themselves—destroying them restores health and unlocks powers. Enemies will steal your best cards and send them into other players' games; defeat an elite monster to recover someone else's lost loot, then decide whether to return it. That choice has consequences: generous acts bring friendly holographic visitors, stinginess breeds enemies. Every run is different in this roguelike built around friendship, loss, and the occasional redemption arc.