After centuries of relative calm, evil has returned to the steppes of Dasht-e Kavir and Dasht-e Lut. Orcs and dark knights are attacking travelers and approaching defenseless villages, and Dal Gurak's tower is smoking again. Jarkum is a barbarian descended from Arram, whose ancestor Tukaram was chosen by the goddess Ianna to end the darkness of Asherat, Lord of Chaos, the last time it came. The signs are the same. An old shaman arrives at Jarkum's tent. Jarkum is told to go to Kashgar at once—because his people cannot survive another wave, and he is the only one who might stop it. A ZX Spectrum action RPG with a Conan-influenced fantasy setting.