Sayori has dragged the protagonist into the Literature Club against his will. He already has a persistent sense of déjà vu about the whole situation. Once inside, he discovers that each of the girls is carrying a problem—and being the helpful person he is, he resolves each one. They are grateful. Everyone develops feelings for him. And then something larger begins to operate behind the visible surface of the story, something that puts their lives at real risk. A Doki Doki Literature Club fan game that asks what would happen if the protagonist could actually save everyone.