The Central Clock has kept the peace between the rival nations of Zethania and Palymr for as long as anyone can remember — a literal barrier between two countries that would otherwise be at war. Now the clock is broken, and war is imminent. You are transported to the Ithel Continent by a strange mage with one task: fix the problem. But the clock's history holds a secret that no one has known until now, and the side you choose when that secret surfaces will determine everything.