Total War: Warhammer II - Curse of the Vampire Coast

Total War: Warhammer II - Curse of the Vampire Coast

Released2018
Vampire Coast factions are playable in the Eye of the Vortex and Mortal Empires campaigns. They are not involved with the race for the Great Vortex however; they have agendas of their own... This Campaign Pack Contains: - 4 new Legendary Lords - New School of Magic: The Lore of the Deep - A suite of all-new campaign mechanics - Unique upgradeable ships for each Legendary Lord - Eight new Regiments of Renown - Unique tech tree unlocking four unique Vampire Coast Lords - Reward your undead Admirals with new Fleet Office Roles befitting their loyalty - New roster: command towering constructs, ghastly pincered sea-beasts, ghoulish horrors and musket-wielding piratical zombie hordes in battle!
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Details

DeveloperThe Creative Assembly
PublisherSega, Sega Games
ReleasedNovember 8, 2018
StatusReleased
GenresStrategy
ThemesActionFantasyWarfare
PlatformsLinux LinuxPC (Microsoft Windows) PC (Microsoft Windows)MAC Mac
ModesMultiplayerSingle player

About This Game

The Vampire Coast of Lustria is ruled by the undead Arch-Commodore Luthor Harkon — insane, ancient, and obsessed with the sea. He is not the only unliving pirate lord operating out of these waters. Other captains command their own dreadfleets — crewed by zombies press-ganged into eternal service, vampiric depth guard, syreens, and mournguls — raiding the coasts and pursuing their own agendas. As the vortex of Ulthuan weakens, those agendas converge on a single prize: the Star-Metal Harpoon, a weapon said to be capable of bringing the greatest Merwyrm in existence to heel. The race for it is on.

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