D'Arc is sixteen years old and has spent the last decade training in the elemental arts under the Mage Masters of Iginor, confined to their towering hall and cut off from the world outside. When his moment of reckoning arrives, the Masters assign him three quests to prove his readiness for initiation: retrieve a lock of hair from a priestess, bring back the intact shell of a griffon's egg, and take the horn of a tricorn. The land of Iginor is dangerous—redcap goblins in the forest, lawless desert wastelands, treacherous waterways, and the hostile Flyterians in the mountains. D'Arc succeeds and earns his place as a Mage, or he fails and no one remembers his name. Mage's Initiation is a point-and-click adventure with RPG combat developed by Himalaya Studios.