Days of wandering through fog-thick fields eventually lead a scavenger to a church at the roadside. Running low on food, the church looks like a reasonable place to search for supplies. It is not. The history inside is dark. What follows: exploring the environment, reading notes, finding items, solving puzzles, and discovering what happened here. Five potential endings exist. How to reach all of them is for the player to figure out. A post-apocalyptic horror exploration game.