You are an investigator who has used stolen credentials to access a machine called the Orpheus Device: technology that allows communication with the dead. You use it to speak with the Marten family — spirits still residing in the house where they died — to learn how they were killed and help them resolve what they left unfinished so they can move on. What you say to them shapes the story. The conversations branch; the endings differ. A World of Darkness narrative experience about listening to the dead and earning their trust.