You awaken alone on a cold, rocky shore beneath a moonless sky, dragged from the sea through a sewer pipe with no memory of who you are, how you arrived, or why you're still alive. Beyond the beach lies Nothmere, a remote town nestled within an inescapable ring of jagged mountains. No one leaves. No one ever has. Every soul who arrives does so the same way you did: broken, memoryless, and stranded. As you explore the town and its outskirts, you uncover fragments of truth about Nothmere's origins, the nature of the wards, the monsters beyond the walls, and the terrible cost that keeps the town standing.