A massive clown-demon named Toodles has broken free from captivity, prompting desperate villagers to recruit the player as their last hope for survival—though they quickly come to regret their choice. Armed with the ability to hurl objects and manipulate the environment, the player must scavenge resources and make morally questionable decisions to survive the encounter, including sacrificing innocents and consuming wildlife to gain power. Balls serve as the primary mechanism for crafting allies that can be deployed in combat, requiring the player to amass an army before confronting Toodles directly. Success demands experimentation across multiple transformations and resource combinations, with different approaches yielding distinct paths to victory in this puzzle-driven battle of attrition.