A racing game where the track is also a history of everyone who drove it before. The ghosts of past racers appear alongside the player's vehicle, and their fading words offer glimpses of who they were and why they made this journey. The rule is simple: do not finish last. As long as one ghost car is behind you, the run continues toward freedom. The named racers have distinct personalities and implied backstories — Red Rampage (aggressive, obstacle-destroyer), Blue Nimbus (wistful, ex-police vehicle), Green Flash (frenzied and improvisatory), Silver Chrome (technically exceptional), and Gold Victor (legendary, the name everyone knows, the one who left their fame behind to drive the Psifrost for reasons unknown). Every ghost is a predecessor. The goal is to outdo all of them.