Rayn turns eighteen on the day unnatural events begin happening around The Hunt — the mercenary camp he calls home. What these events mean, and what he is going to do about them, shapes everything that follows. Choose how to fight, which allies to recruit, and how to respond to the situations other people bring to you: help, harm, or stay out of it entirely. The world changes according to those decisions, and some of them carry permanent consequences for the people fighting alongside you.