Campaign Series Vietnam is a historical wargame built on painstakingly researched engagements, each with variable turn counts and victory point objectives achievable through destruction of enemy forces or capture of key locations. The range of battle situations is wide: firebase defense, helicopter air assaults, meeting engagements, trench warfare, armored breakthroughs, attrition battles, mobile defenses, search-and-destroy operations. New unit types include helicopters, riverine units, tunnel rats, civilians, and supply units, with tactical complications added for flight limitations, no-go zones, IEDs, hidden minefields, and tunnel networks. The expanded Event Engine drives a dynamic Scripted AI that produces a new experience against the computer each time. Four Boot Camp scenarios ease new players into the system; the rest scale from short, small-unit engagements to multi-dozen-turn campaigns involving hundreds of units. Playable against the computer, by email, head-to-head, hot-seat, or over a local area network.